Visual Programming for Animation in User Interfaces

Dan Vodislav  

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Visual Programming   Direct Manipulation   Animation   User Interfaces  


We present the visual programming features of the HandMove system, which creates independent animated elements to be integrated in user interfaces constructed with a classical interface builder. Its underlying model is based on path-oriented animation, driven by time signals, application values or user input and supports advanced features such as position/attribute constraints and event-based synchronisation. HandMove exclusively uses interactive animation specification and defines a concise but meaningful visual representation of animation.

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