LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEGO Programmable Brick

Jim Gindling,  Andri Ioannidou,  Jennifer Loh,  Olav Lokkebo,  Alexander Repenning  

 About the Authors

Rule-Based Programming   LEGO Programmable Brick   Agentsheets   Simulation   Direct Manipulation  


The LEGO Programmable Brick gives children the ability to create physical artifacts, such as vehicles and robots, and program them with interesting behaviors. However, programming is difficult to learn, even for adults. Children often lose interest in further exploration of programming through adult learning mechanisms. Environments that support a gradual transition from manual control of the physical artifact to complete programming substantially simplify the process of programming. The combination of LEGOsheets and the Programmable Brick is an educational environment that provides a gentle, enticing introduction to programming and the design of mechanical artifacts. This paper introduces LEGOsheets, a rule-based programming environment that allows children to simulate and manipulate the LEGO Programmable Brick.

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 Child's Play '96

Invocation Polymorphism Ludwig2: Decoupling Program Representations From Processing Models Index of Talks Proceedings - 11th Intl. Symposium on Visual Languages