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My name is Raymond Afara, I am studying Software Engineering  in



Skills Profile:

  . Excellent communication skills in English and fair communication skills in French.
  . Intricate knowledge of Windows OS and all vital Windows tools and applications.
  . Good knowledge in Linux-based OS and distributions such as Fedora, RedHat and Ubuntu.
  . Languages: Java, C#, asp.net, xaml. php, html, MySQL, xna, OpenGL.
  . Fair knowledge in: Prolog, Lisp, AspectJ, perl, ruby, JUnit testing.
  . Self-Taught: PHP, javascript, MySQL, C#, asp.net, xaml.
  . Software: MATLAB, Eclipse, MS Visual Studio, Expression Blend4.
  . Software Processes: Waterfall, Agile, Iterative (Xtreme, Spiral, Scrum).
  . Familiar with subversion and agile tools: jira, xp-dev, trac, svn tortoise, Microsoft TFS.
  . Ability to learn quickly and efficiently.
  . Analytical thinker, skilled at making quick decisions.
  . Excellent organization and solid management skills.
  . Ability to work under pressure independently or in groups.
 

Projects Done: 

 

C# / asp.net

.   Ideo Voice Mobile                                                                Winter 2012
      Developed a windows mobile 5.0 software for people with disabilities to help them communicate, 
       interact with others easily, using C# (.net 2.0) and windows forms.

.   Text to Picto Editor                                                           Summer 2011
      Developed software for people with disabilities to help them communicate, interact with others
        and use computers easily, using C# and xaml.

.   Regulatory Compliance Management System.                                        Winter 2011
      In a team of seven we developed a compliance management system as a part of our mini capstone
       project using an agile technique. Using asp.net, C# to build this application and 
        tracking it with xp-dev and svn.




C#/ XNA/ OpenGL /C++

.   A 2½ D AI Path finding game.                                                    Winter 2012
       Developed an AI game with path finding using A* algorithm using XNA and C#.

.   A 2½D AI Tagging Game.                                                          Winter 2012
       Developed an AI tagging game using steering, evade algorithms using XNA and C#.

.   A 2D Nerd Attack game (Street Fighter Clone).                                   Fall 2010
       In a team of three we developed a 2D fighting game using our own character sprites,
         using XNA and C#.

.   A 3D Brick Breaker game.                                                        Fall 2010
       Developed a 3D game using XNA and C# as an assignment for a game development course.

.   A 2D Brick Breaker game.                                                        Fall 2010
      Developed a 2D game using XNA and C# as an assignment for a game development course.

.   A 3D Pacman game.                                                               Summer 2010
       In a team of four we developed a 3D game using OpenGL and C++.




Other 

.   Concordia SOAPP                                                                 Winter 2012
      Developed a mobile application for smartphones using phonegap. This application was part of our 
        capstone project (SOEN 490), In a group of 7 we developed a server side and a mobile 
          application using html5, js, and jquery.

.   Student Registration Software.                                                  Winter 2010
       In a team of nine we designed a web registration system using java following the waterfall 
        software process with its complete documentation.

.   Web based Job Bank.                                                              Fall 2009
       Designed a data base web based application using php and MySQL, this project has the same
         concept as a job bank where university organizations post jobs for students to apply for.

.   Mini web server.                                                                Winter 2009
       In a team of two we developed a mini web server using perl and cgi script.

.   Robot Arm simulation.                                                           Winter 2009
       In a team of four we developed a Robot arm simulation using Matlab and SimuLink. This project
        was a part of a control system course.

.   A toy computer.                                                                   Fall 2009
        In a team of two we developed a toy computer using multi-level gates, flip flops, buffers and
         decoders as a part of a computer hardware course.