if (drawWidth < this.minimumDrawWidth) {
            this.scaleX = drawWidth / this.minimumDrawWidth;
            drawWidth = this.minimumDrawWidth;
            scale = true;
        }
        else if (drawWidth > this.maximumDrawWidth) {
            this.scaleX = drawWidth / this.maximumDrawWidth;
            drawWidth = this.maximumDrawWidth;
            scale = true;