public void setSeriesPaint(int series, Paint paint);
    
    // FIXME: add setSeriesPaint(int, Paint, boolean)?
    
    /**
     * Returns the base paint.
     *
     * @return The base paint (never <code>null</code>).
     */
    public Paint getBasePaint();

    /**
     * Sets the base paint and sends a {@link RendererChangeEvent} to all 
     * registered listeners.
     *
     * @param paint  the paint (<code>null</code> not permitted).
     */
    public void setBasePaint(Paint paint);
    
    // FIXME: add setBasePaint(int, Paint, boolean)?
    
//    // FILL PAINT
//    
//    /**
//     * Returns the paint used to fill data items as they are drawn.
//     *
//     * @param row  the row (or series) index (zero-based).
//     * @param column  the column (or category) index (zero-based).
//     *
//     * @return The paint (never <code>null</code>).
//     */
//    public Paint getItemFillPaint(int row, int column);
//
//    /**
//     * Returns the paint used to fill an item drawn by the renderer.
//     *
//     * @param series  the series index (zero-based).
//     *
//     * @return The paint (possibly <code>null</code>).
//     */
//    public Paint getSeriesFillPaint(int series);
//    
//    /**
//     * Sets the paint used for a series and sends a 
//     * {@link RendererChangeEvent} to all registered listeners.
//     *
//     * @param series  the series index (zero-based).
//     * @param paint  the paint (<code>null</code> permitted).
//     */
//    public void setSeriesFillPaint(int series, Paint paint);
//    
//    // FIXME: add setSeriesFillPaint(int, Paint, boolean)?
//    
//    /**
//     * Returns the base paint.
//     *
//     * @return The base paint (never <code>null</code>).
//     */
//    public Paint getBaseFillPaint();
//
//    /**
//     * Sets the base paint and sends a {@link RendererChangeEvent} to all 
//     * registered listeners.
//     *
//     * @param paint  the paint (<code>null</code> not permitted).
//     */
//    public void setBaseFillPaint(Paint paint);
//    
//    // FIXME: add setBaseFillPaint(int, Paint, boolean)?
    
    // OUTLINE PAINT
    
    /**
     * Returns the paint used to outline data items as they are drawn.
     *
     * @param row  the row (or series) index (zero-based).
     * @param column  the column (or category) index (zero-based).
     *
     * @return The paint (never <code>null</code>).
     */
    public Paint getItemOutlinePaint(int row, int column);