g2.setStroke(new BasicStroke(1.0f));
                if (this.errorPaint != null) {
                    g2.setPaint(this.errorPaint);    
                }
                else {
                    g2.setPaint(getItemPaint(series, item));
                }
                g2.draw(line);                    
                g2.draw(cap1);                    
                g2.draw(cap2);