/**
* Returns the x-offset for the 3D effect.
*
* @return The x-offset.
*
* @see #setXOffset(double)
* @see #getYOffset()
*/
/**
* Returns the x-offset for the 3D effect.
*
* @return The 3D effect.
*/
public double getXOffset() {
return this.xOffset;
}
/**
* Returns the y-offset for the 3D effect.
*
* @return The y-offset.
*
* @see #setYOffset(double)
* @see #getXOffset()
*/
/**
* Returns the y-offset for the 3D effect.
*
* @return The 3D effect.
*/
public double getYOffset() {
return this.yOffset;
}
/**
* Sets the x-offset and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param xOffset the x-offset.
*
* @see #getXOffset()
*/
/**
* Sets the x-offset and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param xOffset the x-offset.
*/
public void setXOffset(double xOffset) {
this.xOffset = xOffset;
fireChangeEvent();
}
/**
* Sets the y-offset and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param yOffset the y-offset.
*
* @see #getYOffset()
*/
/**
* Sets the y-offset and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param yOffset the y-offset.
*/
public void setYOffset(double yOffset) {
this.yOffset = yOffset;
fireChangeEvent();
}
/**
* Returns the paint used to highlight the left and bottom wall in the plot
* background.
*
* @return The paint.
*
* @see #setWallPaint(Paint)
*/
/**
* Returns the paint used to highlight the left and bottom wall in the plot
* background.
*
* @return The paint.
*/
public Paint getWallPaint() {
return this.wallPaint;
}
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